This blade was fashioned from the mandible of an Ankheg Alpha and infused with its acidic secretions.
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
You can use an action to cause pale, yellow-green fluid to coat the blade. The secretion remains for 1 minute. Hits with this weapon deal 2d6 Acid damage while coated with Ankheg secretions. The dagger can't be used this way again until the next dawn.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Acid, Bonus: Magic, Damage, Debuff, Combat, Finesse, Light, Nick
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