The Orb of Harmony is an item that attaches to a creature and helps restore its lifeforce.
An orb is an etched crystal globe about 10 inches in diameter. When used, it grows to about 20 inches in diameter, and mist swirls inside it.
While attuned to the orb, you can target one creature you can see. The orb attaches to that creature. The creature must remain out of sight of the caster for the duration of one turn for the orb to be removed.
The creature that the orb has been attached to receives 1d4 health per turn. This happens at the start of the creatures every turn until the orb is removed.
The orb has 7 charges and regains 1d4 + 3 expended charges daily at dawn.
The Orb can only be attached to one creature at a time.
Notes: Any Monk May be attuned to this item after 3 long rests spent with it. No other class may use this item., Healing, Summoning, Control, Scrying, Detection