Armor (shield), very rare

A meticulously crafted metal shield with many marks of battle. On the center of the shield is a right-handed gauntlet facing palm out, seeming to slightly emerge from the material of the shield. No battle marks scar this image. 

While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.

If the wearer is a faithful follower of Torm, they gain the following bonuses:

If an effect or spell would make the wearer end their turn more than 30 feet from their nearest party member, the wearer gains advantage in the saving throw if applicable. 

Three times per day the wearer can invoke the name of Torm as a reaction to taking melee damage within 5 feet. When triggered, the incoming damage is reduced by 1d12 + your wisdom modifier and the attacker sustains the same amount of force damage as the gauntlet on the shield leaps forward to strike them. Once this effect is triggered, the shield is inseparable from the wearer's arm by any magical or nonmagical means except for the amputation of the limb until the next dawn. 

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Advantage: Saving Throws, Combat, Warding

Previous Versions

Name Date Modified Views Adds Version Actions
2/26/2020 8:38:07 PM
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Item Tags: Combat Warding

killerladydog

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