This armor can be worn by anyone regardless of proficiency.
It gives AC 14 +dexterity modifier.
It gives a +2 AC bonus.
It has 4 charges of weight change.
The wearer of this armor may spend one charge to either become half as heavy of twice as heavy as they currently are.
This effect lasts for 1 hour and can be cast as a bonus action or a reaction by thought.
At dawn each day roll to regain 1d4 charges to a max of 4 total charges.
When half weight you take a -2 AC penalty per charge used.
When twice weight you take +2 AC bonus per charge used.
When half weight you gain +2 dexterity per charge and advantage on dexterity checks or saving throws per charge and disadvantage on constitution and strength checks or saving throws.
When twice weight you gain +2 strength or constitution (you choose) per charge and advantage on strength and constitution checks or saving throws and disadvantage on dexterity checks or saving throws.
This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
Notes: Bonus: Ability Checks, Bonus: Armor Class, 1 long rest while wearing
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