+1 to all healing spells and abilities.
Any time you cast a spell targeting an ally, that ally receives 1d8 temporary hit points.
Once per day, you may cast the following spells without providing material components:
- Cone of Cold at 5th level.
- Control Water at 4th level.
- Wall of Water at 3rd level.
- Create or Destroy Water at 2nd level.
If you are unable to cast spells of the stated level, you must make a Constitution saving throw (DC 12 + the spell's level). On a failed save the spell fails and you suffer Constitution damage equal to half the spell's level rounded up. This damage cannot be prevented or reduced. This damage can be removed by the Greater Restoration spell. If it is not removed, this damage will recover at a rate of 1 point per day.
Notes: Druid, Cleric, or Divine Soul Sorcerer, Healing, Damage, Buff, Necklace, Jewelry, Sentient
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