When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage.
In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.
When thrown, this weapon can be summoned to fly back into the wielder's hand with a bonus action. If thrown at an enemy, ice erupts from the wound, dealing 2d12 Cold damage to the affected enemy. This effect costs 1 charge per use, and a single charge is regained every long rest.
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Cold, Resistance: Fire, Damage: Cold, Damage, Combat, Warding, Finesse, Light, Vex
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