You have a +1 bonus to attack and damage rolls made with this magic weapon. Only a devout follower of the moon goddess can attune to this weapon. All damage dealt by Argent Solace is Radiant Damage. This gun appears to be a revolver made from mithral and chased through with white-gold and platinum filigree. The handle of the gun is inlaid with faintly glowing moonstone.
This revolver holds six shots and takes an action to reload all chambers. No mortal ammunition fits the chambers; they are instead loaded through an earnest prayer to the goddess of the moon. At the completion of this prayer, 6 silver orbs materialize within the chambers.
The report from this revolver is not the normal blast of gunshot made by gunpowder. Instead the sound is the single pealing of a bell that rings forth for all to hear.
The wielder of Argent Solace is immune to fear.
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Replace Damage Type: Radiant, Immunity: Frightened, follower of goddess of the moon, Damage, Buff, Combat, Range, Ammunition (Firearms), Reload, Sap
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