Weapon (handaxe), rare (requires attunement by a Any Class may be attuned to this item after one long rest spent with it.)

When making a ranged throw with this weapon, target one creature within sight, the target creature must make a Dex saving throw with disadvantage. If the save can not be made it takes damage corresponding to a normally thrown handaxe (1d6 slashing). If the save is made no damage is taken. 

Throwing this item is an action. You can have this item magically returned to you once per turn as a bonus action if it is not lodged in a creature or other object.

Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Any Class may be attuned to this item after one long rest spent with it., Damage, Combat, Light, Thrown, Vex

Item Tags: Damage Combat

Oops_EzQuinn

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