The Shroud is made of condensed dark energies yet is not evil, but instead works in a moral grey area benefiting those it believes need it. It hides all forms of the wearers identity. Your voice becomes contorted giving you a +5 on intimidation and deception checks. The robe heightens your abilities and your body lacks a definite shape +2 to Dexterity +5 to acrobatics. Your face while the hood is up is replaced with the view of star systems granting you True Sight for 1 minute once per day.
Dark Step: When in dim light or complete darkness you automatically go into stealth with a +10 to your stealth roll. You emanate no sounds. This effect stays until you attack or receive any form of damage.
Raven Servant: You create a familiar in the form of a raven as a bonus action. You can do this even if you already have a familiar. The raven can switch positions with you as long as you are within 60 ft of it.
Abyssal Decoy: As a action you summon a decoy which cannot deal damage, but can feint attacks on a successful attack the next attacked performed on the same target by any other creature does so on advantage. The decoy immediately follows a target never being any less than in attack range unless the creature is flying. The Decoy has an AC of 22 HP of 12 and counts as an ally.
Abyssal Dodge: Acts as an Uncanny dodge with the benefit of performing an attack on disadvantage in the process.
Brittle Blow: As an action you attack a foe weakening its defenses on a successful attack you lower its AC by 1d4 +2 until the start of its next turn. This attack cannot be performed while in stealth.
Starry Blast: As an Action the stars in the hood come alive and shoot out in a 40 ft straight line hitting all in the way (DC Dex save of 18) On a failed save the creature(s) take 4 d8 force damage and are blinded. On a success they take half damage.
Shadow Fall: While falling you cut your falling speed in half.
Notes: Sense: Truesight, Language: All, Bonus: Choose Dexterity or Intelligence, Bonus: Stealth, Bonus: Acrobatics, Bonus: Deception, Bonus: Intimidation, Bonus: AC Max Dex Modifier, Must be Chaotic Good, Lawful Evil, or True Neutral. Must be proficient in stealth and chosen by the Shroud
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