Wondrous Item, legendary (requires attunement by a Can only be attuned by a true spellcaster)

This hat adds +1 to AC as a helmut and (for 1 charge) maintains the concentration of a spell cast on behalf of the caster until the spell ends or until dismissed or replaced by another spell. The Hat has 3 charges that recharge (by 1d4-1) daily at dawn. If the hat is reduced to zero charges, roll a d20. On a 1, the hat is no longer magical and no longer adds to AC. The spell being maintained by this item is still subject to concentration checks the same as any other spell.

Notes: Bonus: Armor Class, Can only be attuned by a true spellcaster

BarbershopDirector4507

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