Armor (plate), legendary (requires attunement by a When you )
This suit of armor is reinforced with Aasgardian adamantine, the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit. Additionally, this armor grants an extra +5 to your Armor class, and you may apply your Full Dexterity modifier to AC.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Immunity: Critical Hits, Bonus: Armor Class, When you , Combat, Warding, Str. 15 Required, Stealth Disadvantage







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Posted Feb 27, 2021oh dear
this is horrid
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Posted Feb 27, 2021Far too overpowered.
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Posted Aug 18, 2022So you're saying i can have a +15 to my armor class if i have certain items to make my dex 30 and if i add the spell shield, it makes it +20. A god can't kill me. Seems balanced.
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Posted Nov 22, 2022When you tell your players they can choose one legendary item to start the adventure with and then they choose homebrew.
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Posted Mar 6, 2023this should be an artifact
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Posted Apr 28, 2023Not sure what "requires attunement by a When You" means.
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Posted Dec 1, 2023Well I have figured out how to make a character with a 60 armor class following all the rules, however it can be hit by critical hits.
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Posted Jan 21, 2025quite balanced in my opinion, it's just 15 + dex mod AC