Weapon (battleaxe), legendary (requires attunement by a Barbarian, Fighter, Paladin, or Cleric)

You have a +3 bonus to attack and damage rolls made with this magic weapon.

You have advantage on attack rolls made with this weapon against creatures that hit you with an attack on the last round.

When one creature has done at least 25 points of damage to the wielder of this weapon this weapon gets 1d8 bonus damage to that creature.
At 50 damage that bonus damage increases to 2d8.
At 75 damage 3d8.
At 100 damage 4d8. 

If you get hit by a critical melee attack by a creature in range of this weapon you may use your reaction to make a retaliatory attack against that creature with this weapon with advantage, if that attack hits the damage is treated as though that creature had done 100 points of damage to you thus giving you 4d8 bonus damage. 

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Barbarian, Fighter, Paladin, or Cleric, Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

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