Weapon (rapier), uncommon (requires attunement by a sentient creature)

A simple rapier by all other means; Sparks dance upon the rapiers blade when it is unsheathed, the magical energies ready to strike at unwitting foes.

When landing a melee strike, the target and up to two additional enemies within 10 feet take 1d4 Lightning damage.

Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Lightning, sentient creature, Finesse, Vex

Kamehapa

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