Weapon (musket), rare (requires attunement by a Sorcerer, Wizard)

The Arcane Spatial Compression Carbine, created by Hector Ramirez, was developed to combine his magical prowess with modern technology. His design won a weapon development contest, and was praised by the Emperor himself. 

Emperor Renfrey ordered the weapon to be mass produced for his Imperial Forces. The reproductions were renamed, Chaos Carbine. 

Mk II : Dormant

Your arcane training, and intellectual curiosity, allowed you to combine this weapon's ammunition with channeled magics. When you hit a creature with this weapon, you can expel one spell slot of your lowest available level to deal damage to the target, in addition to this weapons damage. The extra damage is 2d8, plus 1d8 for each Spell Level higher than 1st, to a maximum of 5d8.  

You can only use this ability twice per day. If you use this ability twice in one day, roll a d6. On an odd number, the weapon breaks, and cannot be used until it is repaired. This weapon can be repaired during a short or long rest. During a short rest, you do not gain the benefits of that rest. 

Proficiency with a Musket allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Proficiency: Firearms, Sorcerer, Wizard, Loading, Range, Two-Handed, Ammunition (Firearms), Slow

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