A silver elven dagger, belonging to the infamous Nechromancer, Adrianna Strike Enmity. It's wielder must pass a Con 22 saving throw if their opponent passes a Wis 24 saving throw.
When a target is hit with the dagger they must make a Wis 24 Saving Throw or become charmed. While charmed the creature is willing to take any damage from the caster as they lose all instinctual self preservation. After being charmed the creature takes 10d8 necrotic damage, however if they pass, the caster does instead. The charmed creature can move and has full control, but can no longer use disengage, hide, dodge or parry. They also no longer use any moves that inhibit movement or action of the opponent.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Necrotic, Bonus: Constitution Saving Throws, Sense: Blindsight, Charmed, Blinded, Finesse, Light, Thrown, Nick
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