BEGINNING: This plate mail armor will be inscribed with scenes of war; it once belonged to the god Ares. Aeetes was the king of Colchis and worshipped Ares to the end. This pleased Ares, and he gave Aeetes a set of magical armor, a pair of metal bulls, and a dragon. The magic armor was the only way anyone could get to the metal bulls because they radiate heat off them. Anything without the magic armor would be turned into ashes in one round, but the armor confers total invulnerability to the flames. The king was able to harness the metal bulls using the armor, and grow elite skeleton warriors by planting the dragon's teeth and watering them with blood. Eventually, the great hero Jason was able to complete the king's trials and win back the Golden Fleece, which the kingdom of Colchis was in possession of.
BENEFICIAL PROPERTIES:
- Total immunity to fire, both magical and nonmagical,
- Strength and Constitution increase to 25,
- Proficiency with all martial weapons (if the wearer has proficiency with martial weapons, double the proficiency bonus)
- Resistance to bludgeoning, piercing, and slashing damage, and
- Proficiency in the Intimidation and Athletics skills (if the wearer has proficiency in those skills already, double the bonus).
DETRIMENTAL PROPERTIES:
- The wearer is automatically frightened of giants or twins,
- The wearer's personality becomes that of Aeetes: arrogant and bragging,
- The wearer must make a challenge to any opponent who insults or stands against the wearer, even the challenger is the wearer's friend.
DESTROYING AEETES' METAL BULL ARMOR: The armor must be trapped in an airtight container made by giants for 99 days and 99 nights, then cast into Hades in the jar within 1 day of the 99 days and nights.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Immunity: Fire, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Bonus: Strength Score, Bonus: Constitution Score, Proficiency: Martial Weapons, Proficiency: Intimidation, Proficiency: Athletics, Frightened, Being a cleric or paladin who worships Ares, Combat, Outerwear, Str. 15 Required, Stealth Disadvantage
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