Wand, artifact (requires attunement by a by an artificer)
Basic
This metal arm have no special or magical enhancements beyond their ability to move based on their holder's will. Unarmed strikes made with this limb use a 1d6 for bludgeoning damage. Because the limb is not flesh and blood, it can be used for blocking attacks; if the prosthesis is an arm and it's not carrying or holding anything, your AC increases by 1.
The arm can be used as a spellcasting bonus.
Notes: Bonus: Armor Class, Natural Weapon: Bludgeoning, by an artificer
Previous Versions
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3/26/2020 6:25:36 PM
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Coming Soon
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