This bent, marred, defaced and sticky copper coin appears to be completely without value. It is in fact less than valueless, it is cursed.
Curse. Similar to an amulet of inescapable detection and location, this cursed item prevents its finder from evading divination magic. You can't avoid being targeted by such magic or perceived through magical scrying sensors.
Possession of this coin extends the curse to you. As long as you remain cursed, you are unable to part with the coin, or even let go of it. As long as the coin is stuck to your fingers you are at disadvantage for Slight of Hand checks and spells with somatic components are difficult to execute. (Such spells are cast without adding your proficiency bonus to spell attack modifiers or spell save DC.) If you can manage to get the coin off your fingers somehow, you still can't get rid of it; it always magically reappears in your inventory until the curse is lifted.
In addition, while the coin is in your possession, you are at disadvantage for stealth checks and become immune to any spells or effects granting invisibility, nondetection or mind blank. If you are the benefactor of any of these spells or effects when you take possession of the coin, those spells or effects immediately end.
As a final insult, the creator of the Bad Penny (who is immune to its effects,) always knows whom has possession of the coin and where exactly they are as long as they are on the same plane of existence as the creator.
Notes: Disadvantage: Stealth, Immunity: Invisible, Bonus: Spell Save DC, Disadvantage: Sleight of Hand, Invisible, Debuff, Detection, Movement, Deception, Cursed
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