This seven-pointed star amulet is made from fine gems and intricate gold metalwork. The design and craftsmanship are of obvious elven make, And it has a large blood ruby in the center of the amulet.
You can use an action to command obedience from each person of elven blood of your choice that you can see within 120 feet of you. This amulet is recognized by all elves as a sign of rulership. Anyone using this amulet will gradually change into an elf over one month's time, and anyone not of human or elven blood will suffer 1d6 psychic damage for each round they wear it. This damage starts as soon as the amulet is put on. This amulet has a tragic past, and unfortunately, anyone attuned to this amulet has a cumulative 1% chance per decade of dying from betrayal.
The following spells can be cast from the amulet, and all save DC's are 17.
Friends (at will) due to dndbeyond restrictions I cannot add this as a spell, but it should have it
Charm person (3/day)
Hold Person (3/day)
Suggestion (3/day)
Fear (1/day)
Sending (1/day)
Once per week this amulet grants its wearer the Imprisonment ability. This functions as per the spell, but lasts until the wearer releases the target, dies, or ends attunement. While a creature is imprisoned no other creature can be held in this manner. Unlike the spell, the imprisoned creature is aware of the length of time imprisoned but needs no food, water nor can suffer damage in any way.
Notes: Bonus: Charisma Score, Charmed, Requires attunement from an elf, half-elf, or human, Summoning, Control, Communication, Social, Necklace, Jewelry, evocation, enchantment
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