Wondrous Item, rare

A black leather pouch tied shut with leather string, the symbol if Ild burned on one side. The bag weighs one pound and feels like it is filled with a handful of stones. 

The pouch contains 3d4 stones, once used the bag must be restored by a giant craftsman. Using an action a creature can randomly select a stone from inside the bag (chart found bellow), each stone is round, smooth and five inches across. With the same action used to select the stone a creature can hurl it towards any target within 120 ft of them that they can see, the creature must make a ranged weapon attack with +8 to hit the boulder deals 4d10+8 bludgeoning damage and has one extra effect determined by its type. Once the stone leaves the user's hand it transforms into a large boulder, it continues with the same momentum and stays in this form indefinitely. 

Type of boulder: roll 1d100
Hill (1-14): On a hit the target of the attack must make a DC 16 strength saving throw a creature of size large or smaller that fails the saving throw is shoved 20 ft back and is knocked prone, if it of size huge or larger and fails the save it is only shoved 15 ft and not knocked prone.
Stone (15-29): Immediately after being thrown the user's skin hardens to resemble stone, they gain resistance to piercing and slashing damage and a +2 to AC for 1 minute.
Frost (30-44): On a hit the boulder deals an extra 2d6 cold damage and all creatures within 10 ft of the target must make a DC 16 constitution saving throw or have their speed halved until the end of their next turn.
Fire (45-75): On a hit the boulder explodes into a roaring inferno, the target and all creatures within 10 ft of it must make DC 16 dexterity saving throws or take 3d6 fire damage, on a successful save they take half damage. If the target fails the save they are continually burned at the start of each turn they take 1d6 fire damage. A creature can use their action to end this condition, otherwise it lasts one minute.
Cloud (76-90): On a hit the target must make a DC 16 Charisma saving throw or else switch places with the user. If the boulder misses the target is surroudned by a pool of fog as described in the spell fog cloud.
Storm (91-100): All creatures within 10 ft of the target including the target must make DC 16 dexterity saving throws or be struck with a shock of lightning which  deals 6d8 lightning damage on a failed save and none on a successful save.

Notes: Ranged Weapon Attack: Bludgeoning

DM_DADDY21

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