Tifun sensed movement... the orc broke cover the same instant he brought his axe down. Making no solid contact the orc stumbled and a chuckle came from the rocky ledge above, "Ya shouldn't a done that!"
Almiraj Horn Wand
Description- Made from the spiralling horn of a spirited Almiraj familiar. The creature sacrificed itself for it's master who then carefully crafted it's horn into a wand that harnessed some of the creatures powers. Originally one foot long it is now only 10" after having a beautiful grip carved from one end.
Powers-
- +2 Perception
- +5 Speed
- Heals on touch 2d4 plus wizards Int or Wis bonus (whichever is higher). That same number of times/day.
- Can be used as finesse weapon. +2 to hit, 1d4 +3 piercing damage.
The wand was created by a gnome wizard and seeks to belong to a small owner. If owned by a gnome or halfling you gain these additional bonuses...
- +1 Initiative
- +2 Stealth
- Teleport up to 40ft. once/day as a bonus action.
The wand must be held to bestow it's benefits but this doesn't always mean in the hand... the wand can impart it's powers if worn in the weave of a character's hair or tucked behind their ear. It is incredibly comfortable and there is no disadvantage to wearing it that way. As a horn it is used to being near the top of it's owners head.
Notes: Wizard
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