Weapon (double-bladed scimitar), legendary (requires attunement by a Requires attunement by an Elf or a Half-Elf of any Non-Evil alignment.)

Arquis Tellora was a great elf warrior who led his people in many fierce battles against the giants. His double scimitar deals terrible damage against evil foes, and is said to contain a fragment of the warrior’s soul.  This elegant double scimitar has two sweeping steel blades that shimmer pale green. Inlaid golden patterns resembling waves extend the length of
both blades. The hilt is soft white leather that never appears stained or smudged.

Effect: Arquis tellora grants a +2 bonus to attack and damage rolls made with this magic Double-Bladed Scimitar.  When you roll a 20 on an attack roll made with this weapon against a giant, the giant must succeed on a DC 17 Constitution saving throw or die. 

When the wielder speaks the weapon's command phrase, “Death to the oppressors!” in elvish, all evil creatures within 40 feet must succeed on a DC 17 Wisdom saving throw or become frightened of the wielder for 1 minute.  Creatures of the giant type have disadvantage on the roll.   At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.  The wielder must complete a long rest to be able to use this ability again.

This is a 5E conversion of the original weapon found in the book Secrets of Xen'Drik (Pg. 145).

The double-bladed scimitar is the signature weapon of Valenar elves. A haft of fine wood supports a long, curving blade on either end. Forged with techniques honed over centuries, these blades are strong, sharp, and remarkably light. Each scimitar is a masterpiece, and as a result the double-bladed scimitar is an expensive weapon (100 gp) — few though ever have the opportunity to purchase one. A Valenar blade in the hands of a non-elf is generally assumed to have been stolen or looted from a fallen foe, and a Valenar elf might feel entitled to demand its return or challenge the bearer to prove they’re worthy to wield it.

Special. If you attack with a double-bladed scimitar as part of the Attack action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals 1d4 slashing damage on a hit, instead of 2d4.

Notes: Bonus: Magic, Frightened, Requires attunement by an Elf or a Half-Elf of any Non-Evil alignment., Damage, Combat, Bane, Special, Two-Handed

Item Tags: Damage Combat Bane

Cmaude

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