Wondrous Item, artifact

This stone appendage replaces a lost arm should you not magically or not regenerate your arm. The entirety of the arm is covered in runes, carved from the shoulders to the knuckles. These runes have magic of there own, instilling the wearer with their power. The arm acts as a normal arm with your stats unless otherwise stated below.

Upon the grafting of this artifact you pick two enchantments from the list below:

Knuckles of spell storing: These runes are placed on the large knuckles of the stone hand. The runes act as a ring of spell storing but only up to 2nd level spells if the character is capable of that casting level. Otherwise the runes are inert. (Requires spellcasting ability to acquire)

Rune of Dreamscaping: This rune is a stylistic eye placed on either side of the palm on the stone hand. This rune allows the wearer to escape their dreams while at rest, giving them the ability to be aware of their surroundings while asleep, or peek around corners nearly undetected. This rune allows the wearer to see and hear through the eyes in the palms up to a distance of 30 feet. Upon taking a long rest you can activate this rune and the stylistic eye gives off a slight glow. The wearer can choose between the dream and reality. The wearer sees through the eye with darkvision out to a distance of 30 feet, with a hearing distance out to 15 feet.

Anamorphic ability: The stone in the arm has its own magical essence allowing it to absorb and change to the wearers needs. As an action you can morph the hand on the arm to form simple shapes such as claws or small picks. You can form claws making an unarmed strike as a bonus action using either dexterity or strength for attack rolls and damage rolls, dealing slashing damage.

Strong arm: This arms enchantment allows it to have greater strength than even the wearer is capable of. The arm has it's own strength score decided by 4d6 minus the lowest die. When the user needs to make a strength check or saving throw they can use the arm if it is capable of being of use. You can increase the arms strength with ability score improvements as if it were your score. You do not get extra ability points, you can spend them on your own abilities or your arm.

Arm armorment: The arm was built to last and defend, adding to the defense of its user. The user's AC increases by 1.

Notes: Does not require attunment, but is magically grafted onto your body from the shoulder and responds only to you.

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4/4/2020 4:34:51 AM
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