Weapon (greataxe), legendary (requires attunement by a must be attuned by a fighter or barbarian)

You gain +3 to attack and damage rolls made with this weapon.

When a creature attacks you with a melee attack you may use you reaction to retaliate with a spinning attack, all creatures within a 10 ft. circle around you must make a dexterity saving throw or take the damage of a melee attack made by this weapon. If an attack made with this weapon leaves a target below 15 hp, it is beheaded.

While you wield this weapon your Intelligence and Wisdom scores drop to 8, if they are lower than 8 they remain unchanged.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Melee Weapon Attacks, must be attuned by a fighter or barbarian, Heavy, Two-Handed, Cleave

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