Weapon (greataxe), rare (requires attunement by a Any)

In addition, while you are attuned to this weapon, your hit points maximum increases by 1 for each level you have attained.

Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear.

Sentient. This axe is sentient and is able to communicate with the attuned via telepathy

Hearing and normal vision to 30 ft.

Chaotic Neutral

Destiny Seeker: The item is convinced that it and its wielder have key roles to play in future events.

  • The item insists on being carried or worn at all times.
  • The item demands that its wielder disposes of anything the item finds repugnant.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Hit Points per Level, Any, Combat, Cursed, Heavy, Two-Handed, Cleave

Item Tags: Combat Cursed

RockyBoy65

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