Weapon (lance), rare (requires attunement)

You have a +1 bonus to attack and damage rolls made with this magic lance. In addition, while attuned to this lance, you can use a bonus action to speak its command word, causing thin arcs of lightning to dance along its length. This lightning sheds dim light in a 5-foot radius. During this time, the lance deals an extra 1d6 lightning damage to any target it hits. The lightning lasts until you use a bonus action to speak the command word again or until you are no longer holding the lance.

While attuned to this magic lance, you can cast feather fall targeting only yourself. Once you have used this property of the lance it doesn't function again until the next dawn.

Proficiency with a Lance allows you to add your proficiency bonus to the attack roll for any attack you make with it. A Lance requires two hands to wield when you aren't mounted.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage, Combat, Heavy, Reach, Two-Handed, Topple

Item Tags: Damage Combat

Ebrum2010

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