This elegant, arcane greatsword is an heirloom of the von Essen noble family, whose heritage existed long before the colonisation of Nival. Its mithral blue blade glitters and burns with veins of radiant magic, destined to vanquish the denizens of the dark and chaotic realms.
You have a +1 bonus to attack and damage rolls made with this magic weapon. Once per short rest, you can spend a Bonus Action to speak the greatsword's Command Word "Sternenfeuer" and invoke its power. The length of the blade produces a diaphanous blue glow like dim torchlight in a 20 ft. radius until sheathed. For the next 10 minutes, the greatsword deals an extra 2d6 radiant damage, and deals another 2d6 against fiends and undead.
Once a day, you can cast either:
- See Invisibility
- Protection from Evil and Good
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Bonus: Magic, Strength 14, Damage, Combat, Heavy, Two-Handed, Graze
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