Armor (spiked armor), rare

A specialized armor made for each individual based on the form they take on when transformed. 

The Order wears dark greens, blending in with the forest. This armor consists of metal plates covered by leather, straps which allow these plates to shift when the wearer goes into their Hybrid Form. This armor also has a dark green cloak and a dark green skirt (pteruges).

The knuckles and forearms of the gloves of the armor are spiked and silvered. 

Custom Fit.  This armor only provides bonuses to the Bloodhunter it was designed for. 

Preventative Measures. This armor has a command word, known only to the owner upon it's creation. When the command word is spoken within 10 feet of the wearer, the armor locks in place, restricting the wearer. Allies given the command word can also use it to restrict the wearer, and enemies who hear the command word can also use it. The armor releases the wearer after one round. 

Silvered. Unarmed attacks you make while wearing this armor are silvered. 

Natural Camouflage.  Due to the dark green cloth which makes up the cloak and pteruges of the armor,  you have advantage on Stealth checks when attempting to hide in forests. 

 

 

Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal.

Notes: Combat, Warding, Stealth Disadvantage

Item Tags: Combat Warding

Masmaverick

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