Armor (plate), common

This armor never gets dirty and is impressive to behold.   The wearer emits a powerful presence while wearing this and can make charisma checks with advantage when interacting with intelligent creatures that can see them.

In addition, the wearer can cast the Command at third level (Save: DC17) twice per day.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Advantage: Ability Checks, Utility, Str. 15 Required, Stealth Disadvantage

Item Tags: Utility

EnderVull

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