This scythe is a weapon, +3, sickle and does an 6 (2d6) plus your Strength modifier plus 3 slashing damage, and, in addition, 15 (3d10) necrotic damage. You can use an action to cast finger of death with a save DC of 21 from it. Once used five times, this feature cannot be used until the next dawn.
Proficiency with a Sickle allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: creature of an evil alignment., Light, Nick
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