Wondrous Item, uncommon (requires attunement by a Your gloves have 4 gems that light up when fully charged)
This has 4 charges 1 charge per gem. A character can use an action to cast cure wounds and uses 1 charge. A character may spend multiple charges to increase the number of dice rolled by 1. Once all charges are going roll a d20 on a 1 they may not recharge. The gloves recharge 1d4 charges a day.
Notes: Your gloves have 4 gems that light up when fully charged, Healing
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