Weapon (battleaxe), rare (requires attunement by a fighter, barbarian, paladin or blood hunter)

This axe was forged by the fire giants and imbued with the power of flames.

This weapon has 5 charges of 1d8 of fire damage every dawn you gain back 2 charges.

If the weapon is attuned to you and you are more then 328 feet away from it it will automatically return to its sheet no matter who holds it.

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Damage: Fire, fighter, barbarian, paladin or blood hunter, Versatile, Topple

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