Armor (shield), legendary (requires attunement by a attunes to first owner)

+3 AC while equipped. Creatures within a 10 ft. cone must make CON saving throw, DC 10.  If the throw is failed, the creature is petrified; if successful, they are frightened.  The DC increases by 1 for every foot closer than 10ft.  You are proficient with shields if equipped.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Petrified, Frightened, attunes to first owner

StormSurge4

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