When you hit with an attack using this magic hammer, the target takes an extra 2d4 force damage. If the target is concentrating on a spell, they have disadvantage on maintaining concentration. In addition, while you hold the hammer, you have resistance to psychic damage.
When you draw this weapon, you are immune to abilities, spells and spell like effects that would allow others to read your mind.
Proficiency with a Light Hammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Force, Resistance: Psychic, Damage, Combat, Warding, Light, Thrown, Nick
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