Armor (plate), rare (requires attunement by a Needs to be inspected for a long rest. Without attunement this functions like standard plate, (negative effects still apply to wearer))

This armor was created with the intent and ability to be able to disable and exterminate mages, created and used by a long-extinct guild of mage hunters. This is the perfect Armor needed to counter and fight mages. Once attuned to this armor it grants the user resistance to all magical attacks and receives half damage on all magical attacks, the wearer can roll a DC 20 con save with a success causing the wearer to receive no magical damage, this does not apply to magical weapons. since the armor's only purpose is negating the power of magic the wearer even when attuned shall cast every spell at disadvantage and with a -5 penalty. if the wearer is not attuned they will not be able to cast magic as the suit shall drain the wearers of their entire mana pool as well as any magical items and effects. This armor does not affect the user's ability to be tricked by illusions or invisibility spells.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Disadvantage: Arcana, Needs to be inspected for a long rest. Without attunement this functions like standard plate, (negative effects still apply to wearer), Damage, Combat, Warding, enchantment, Str. 15 Required, Stealth Disadvantage

Item Tags: Damage Combat Warding enchantment

StyxxAnaxkolasi11

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