Armor (half plate), rare (requires attunement)
You have a +1 bonus to AC while wearing this armor.
Armor very rare (requires attunement)
At each dawn, the user may choose one type of damage to become resistant to until the following dawn:
• Fire
• Cold
• Poison
• Acid
• Psychic
• Necrotic
• Radiant
• Lightning
• Thunder
• Force
Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.
Notes: Bonus: Armor Class, Combat, Warding, Stealth Disadvantage
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