Weapon (greatsword), artifact (requires attunement by a Feed sword blood of the user and place point down in a fire burning for 24 hours)

Magic Weapon. You have a +1 bonus to Attack and Damage rolls with this weapon. (Bonus increases by +1 at levels 8 and 16)

Properties. You can use a bonus action to speak this magic sword's command words Tenak Demitri, causing flames to erupt from the blade. These flames shed bright light in a 10-foot radius and dim light for an additional 5 feet. When you call upon the swords Superior Flaming abilities, it deals an extra 2d4 (2d6 at level 7, 2d8 at level 14, 2d10 at level 20) fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

Due to the nature of the Superior Flaming Enchantment extending from the blade grants you Resistance to Cold and Fire damage, both magical and non-magical only while the enchantment is active.

Hungering Flames: The flames of the sword seem to feed off of fire within your immediate threatening range and absorbs it, giving the wielder Immunity to Fire for one turn once a day, if activated, be it Magical and Non-Magical, as a bonus action.

Absorb Elements: As a reaction, you can use a charge to gain resistance to a triggering damage type (acid, cold, fire, lightning, thunder) and absorb some of the triggering damage type. On the first melee attack on your next turn, you may add 1d6 damage of the triggering damage type. (Add an extra 1d6 at 7th, 14th and 20th level)

Curse. The wielder of this artifact is cursed with the same blood lust for battle as its original owner, Tyrant "The Mighty". Those who are attuned to this blade must make a Wisdom saving throw at the end of every battle encounter (DC 8 + Half the number of rounds of combat) or continue on fighting, even potentially attacking your fellow adventurers, for one additional turn. On every failed save, the base DC for the Wisdom save permanently increases by 1. The plague of this blood lust can be undone by any effect that removes curses, such as greater restoration and remove curse spell, for 1 week and resets the curses Wisdom Save DC.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Damage: Fire, Bonus: Magic, Resistance: Cold, Resistance: Fire, Feed sword blood of the user and place point down in a fire burning for 24 hours, Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

Toothnorius

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