Weapon (handaxe), uncommon (requires attunement)

This tiny pin which you can simply attach to your clothes becomes an ornate metal handle as soon as you put it in your hand. Once per round, you can turn the pin into a your choice of a Handaxe, a Battleaxe, a Halberd or a Greataxe. All weapons count as magical for the purpose of overcoming damage resistances.

If you use the Handaxe version of this item and throw it at an enemy, it will immediately return to your hand. 

 

Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage, Control, Combat, Light, Thrown, Vex

Item Tags: Damage Control Combat

Tarrabdoyle

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