Weapon (greatsword), rare (requires attunement)

The Sword has 3 charges, you can expend one charge and partially shift the blade in the ethereal plane for your next attack as the blade become slightly transparent and misty, causing your target to make a charisma save DC 15. On a fail, you ignore the target AC (you still have to roll in case you would crit hit), automatically hitting him and dealing an additional 2d8 necrotic damage. On a success, you attack normally. The weapon regains expend charge at dawn.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Damage: Necrotic, Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

EleKTriiK

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