Weapon (crossbow, light), rare (requires attunement by a Requires attunement by a user proficient with crossbows)

You have a +1 bonus to attack and damage rolls made with this magic weapon.

If you land a hit on a creature with a natural 20 the crossbow will automatically shoot a second bow. You can add your proficiency to your roll to hit on the second bolt (a new natural 20 the ability will trigger again).

Landing a natural 1 on your roll to hit will cause a malfunction that will shoot the bolt back at the user. User takes full damage of the roll without the proficiency added.

Dragon's boon or bust: Roll 1d20, on an even number the next shot with this crossbow will have advantage. An odd number roll will cause the the magic of the crossbow to jam and the user must spend an action fixing the jam. This ability cannot be used until next dawn. 

Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Requires attunement by a user proficient with crossbows, Damage, Combat, Ammunition, Loading, Range, Two-Handed, Slow

Item Tags: Damage Combat

a_b_ner

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