This slender, hollow staff is made of glass with a small orb at the tip filled with a technicolor liquid. You must be attuned to the staff to gain its benefits and cast its spells.
While holding it, you have a +1 bonus to spell attack rolls.
You gain the feat Elemental Adept for Acid damage.
The staff has 10 charges, which are used to fuel the spells augmented by it. With the staff in hand, when you cast a spell you can change the damage type of the spell to acid. The amount of charges spent is equal to the spell level (cantrips cost 1 charge).
The staff regains 1d6 + 4 expended charges each day at dawn. If you expend the staff’s last charge, roll a d20. On a 1, the staff shatters and is destroyed.
Notes: Bonus: Spell Attacks, Feat: Elemental Adept, Damage, evocation
Comments