Weapon (warhammer), legendary (requires attunement by a Must be attuned to use magic abilities of weapon)

This is a warhammer with a head in the form of a silver comet wrought of pure adamantine and connected to a shaft of fine carved ebony and Iron.

When attuned to a character, a gold spectral chain and shackle appears connecting the handle of the weapon to the attuned character's wrist. This chain cannot be severed by any means other than a wish spell.

While unattuned to this hammer, it is a standard +3 warhammer. When attuned, it gains a thrown range of 70ft, and deals an extra 2d8 Radiant damage.

When not in the hand of the attuned, they can yank on the chain as a bonus action to be instantly pulled to the weapon and have it in the ready position.

Can strike the ground to summon a spectral meteor that deals 5d10 Force damage in a 30 ft range around the warhammer. (Recharges at Dawn)

Glows Gold when near Celestial creatures. 

 

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Damage: Radiant, Damage: Force, Must be attuned to use magic abilities of weapon, Versatile, Push

ItsJonnyB18

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