Weapon (warhammer), artifact (requires attunement)

While wielding this weapon, you gain a +3 bonus to attack and damage rolls made with it.

While attuned to this weapon, whenever you successfully hit a creature with an attack, you can deal an additional 2d6 force damage.

As an action, you can hold this hammer high to the sky and speak a command word to cast the Gate spell without material components. Using the hammer in this way, you can only open a portal to the Astral plane. If you are already on the Astral Plane, you can only open a portal to the Material Plane. You can not use Gate to summon creatures from other planes. Otherwise, the spell functions normally. This effect can only be used once per long rest.

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Melee Weapon Attack: Bludgeoning, Damage: Bludgeoning, Versatile, Push

CutenesOverlord

Comments

Posts Quoted:
Reply
Clear All Quotes