Armor (plate), very rare (requires attunement)

A smoldering, nightmarish suit of full plate, made of a black steel and constantly shedding a thin trickle of soot. While you wear this armor, you are filled with a feeling of warmth.

You have resistance to fire and cold damage while you wear this armor. 

Infernal Vengeance. When you take damage while attuned to this armor, you may use a Reaction to release a massive circular wave of flame centered on yourself. Each creature within 10 feet of you must make a DC 14 dexterity saving throw. Each target takes 6d8 fire damage on a failed save, or half as much damage on a successful one. You must make a DC 16 constitution saving throw, or else take half the damage. The armor can't be used this way again until the next dawn.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Resistance: Fire, Resistance: Cold, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

Feaurie

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