The enchantments on the apple of discord cause creatures to feel an intense urge to possess it. When such a creature can see the apple or comes within 60 feet of it, the creature must make on a DC 16 Wisdom saving throw. A creature automatically succeeds if it is immune to being charmed. On a failed save, the creature is compelled to possess the apple. A compelled creature must use its movement on each of its turns to move within reach of the apple. When the creature has done so, it can't willingly move away from the apple, and must use its action on each of its turns to make an attack against any creature other than itself that possesses the apple. Additionally, a compelled creature has disadvantage on Wisdom (Perception) checks made to perceive any creature other than a possessor of the apple.
A creature that successfully saves against this effect is immune to it for 1 minute, after which time it can be affected again.
Ending the Effect. If an affected creature ends its turn while not within 60 feet of the apple or able to see it, the creature makes a DC 16 Wisdom saving throw. On a successful save, the creature is no longer affected by the apple and recognizes the feeling of attraction as magical. In addition, a creature affected by the apple is allowed another Wisdom saving throw every 24 hours.
Notes: Disadvantage: Perception, Control, Cursed
Previous Versions
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8/1/2018 5:22:07 AM
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497
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2
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1
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9/29/2019 8:01:11 AM
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573
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2
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1
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5/12/2020 9:47:34 AM
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589
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6
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1.1
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Coming Soon
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