While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.
Spellguard: While holding this shield, you have advantage on Saving Throws against Spells and other magical effects, and spell attacks have disadvantage against you.
Arcane Hunger: As a reaction you can make the shield absorb the spell. You can do this on a ranged spell attack, if the target of the spell is within 10 feet of you. You can use this feature twice per long rest. If a single spell deals more than 90 damage, the shield shatters.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armor Class, Combat, Warding
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