Weapon (lance), uncommon

The AmbuLANCE has 2 charges.
As an action, you can use one of these charges to cast cure wounds on anyone touching this weapon.

Every morning, the weapon gains the 2 charges back.

Proficiency with a Lance allows you to add your proficiency bonus to the attack roll for any attack you make with it. A Lance requires two hands to wield when you aren't mounted.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Healing, Damage, Heavy, Reach, Two-Handed, Topple

Item Tags: Healing Damage

KevinTheKittyCat

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