Armor (plate), legendary (requires attunement)
this silver plate crackles with energy. You gain a +2 bonus to AC while wearing this magic armor. This armor has 8 charges. When you take bludgeoning, piercing, or slashing damage, you can expend a charge and use your reaction to deal 3d6 force damage to the attacking creature. This armor regains 2d4 charges daily at dawn.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, Str. 15 Required, Stealth Disadvantage
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