A small almost tear drop shaped shield, where the larger end of the shield rests on the wrist and fist while the smaller side travels along the arm. Three blue gems rest along the larger end of the shield and swirl with magic potential.
While attuned to this shield, it functions as a plus 1 shield.
The Shield has 3 charges in it. as an action on your turn you expend any number of these charges to cast the spell 'magic missile' at first level from the shield, no components required. using more charges in one turn increases the level of the magic missile by 2 per charge. once the charges are expended this feature cannot be used till the next day when it regains its charges.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armor Class, over a short rest
Previous Versions
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5/26/2020 8:24:44 AM
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12
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1
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Coming Soon
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