You may use your Charisma Modifier instead of your Strength modifier while using this weapon. This item has 3 charges which replenish at the end of a long rest. As long as you are playing this instrument, you may breathe underwater.
Stone of Music (1 Charge). You spend one charge to play a song of your choice. You may play each song once per long rest.
Song of Memories - Your song evokes deep memories of a person. You bring back one dead person as a Ghost. This ghost may speak and fight for the user. The Ghost will only disappear after this option is used again or the Ghost is defeated.
Song of War - Your song evokes anger and strength in those who hear it. You give three allies a d10 to add to their next hit or damage roll. They also have an advantage on their next hit roll.
Song of Peace - Your song brings peace to all who listen. You may heal 1d10 Hit Points in up to three targets.
Song of Magic - Your song evokes deep magic inside its listeners. For 1 minute, one target of your choice may regain three first level spell slots.
Song of Death - Your song uses harsh notes, striking all who hear it. The next time you make a hit, make a performance check with disadvantage. You may deal the performace check as your damage instead of your normal damage output.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Versatile, Sap
Previous Versions
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5/30/2020 3:33:35 AM
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6
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5/30/2020 3:45:41 AM
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8
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Coming Soon
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